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Tianle Yuan's Blog
yuantianle's GitHub
Intro
CG
CG
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Advanced Graphics
Noise
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Bluring
Scientific Visualization
Scientific Visualization
Thermal Dynamics
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Tools
OpenCV
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Visual Effects
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Game Dev
Unity
Unity
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Shader Graph
Flipbook Node
VFX
VFX
VFX Concepts
VFX Concepts
VFX Graph
Visual Effects
Visual Effects
None
Fog
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Game Design Pattern
Investigation
Investigation
URP
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Awaitable
Reading materials
Unreal
Unreal
None
SDE
SDE
CS561 Review
Agile
Agile
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Git & GitHub
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Test
Test Basic
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Docker
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Guidance
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Swift
Swift
Swift on Windows 10
Swift on Windows 10
TL;DR
VS Code-Docker for Swift on Win10
Learning Notes
Learning Notes
Dispatch queue
Map-Reduce
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AWS
Basic Concepts
Basic Concepts
IAM
EC2
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S3
ECS & Docker Container
Serverless Application
Availability Zone and Region
Application
Bash Commands
Bash Commands
CONTENTS
VS_Code
VS_Code
Others
Others
Engineer Principles
Cryptographic
Concurrency v.s. Parallelism
Lock, mutex, and Semaphore
Self-documenting code
C++
C++
Fast Read Catalog
Oldschool C++
Oldschool C++
Pointer & reference
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Inheritance
CONTENTS
Template
Template
CONTENTS
Modern C++
Modern C++
C++11
C++11
auto & decltype
Smart pointer
C++14
C++14
CONTENTS
C++17
C++17
CONTENTS
C++20
C++20
CONTENTS
STL
STL
unordered_set
OOP concepts
Design Pattern
Design Pattern
UML & Object relationships
Software desgin principles
Programming techniques
Desgin Patterns
Algorithm
Algorithm
Typical Algorithms
Typical Algorithms
Leetcode
Leetcode
Topology Sort
Dijkstra
Bipartition
Union-Find
Quick Sort
Counting Sort
Monotonic Queue
Backtracking
Hackerrank
Hackerrank
STDIN and STDOUT
Practic Sheet
Practic Sheet
Full Stack
Full Stack
Check List
Basic knowledge
Basic knowledge
Front End
Front End
Mock
Auth
URI
APIs
APIs
REST API
Back End
Back End
Node.js
Express.js
Routing
Network
Network
Performance Indices
OIS
OIS
Physical Layer
Data Link Layer
Network Layer
Transport Layer
Session Layer
Presentaion Layer
Application Layer
Protocols
Protocols
HTTP
Programming Language
Programming Language
Javascript
SQL
SQL
Basic Management
Structural Operators
Higher-level Management
Multiple Table Operation
C#
C#
LINQ
.NET
.NET
ORM
HTTP Request
SoftArch
SoftArch
Principles
Principles
None
SOLID
KISS
DRY
YAGNI
Design Patterns
Design Patterns
Factory
Singleton
Observer
Object Pool
Arch Styles
Arch Styles
MVC
MVVM
Microservices
SOA
Event-driven
Distribute Sys Theorem
Distribute Sys Theorem
CAP
PACELC
BASE
ACID
ICS
ICS
OOP
Game DevOP
Game DevOP
Coding Questions
C++ Questions
CG Questions
Math Questions
Database Management
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Kernel
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Math
Math
Numercial Methods
By-time
By-time
Dunhuang Wall Painting
日本語
日本語
五十音図
Guitar Sheets
Guitar Sheets
每天多爱你一些
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Tianle Yuan
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